The workshop participants engage with interviewees in the Archive of Refuge to understand what made them seek refuge elsewhere and what circumstances they encountered upon arrival. Drawing on these stories, they formulate their own ideas about the ideal conditions for refugees to encounter on arrival. After putting their ideas down on paper to create a prototype, they use multiple media to translate this vision into virtual reality on the learning platform CoSpaces, which they can then experience with VR glasses.
The participants produce a peer-to-peer chat format for places in interviews that require more explanation. In so doing they discover the significance of oral history and sources and what is distinctive about this approach to history writing. Contextualisation is provided by a messenger-type simulation that follows a question-and-answer logic and reflects the “orality” aspect in a familiar way.